Info: 'Thanks you for registering! Keep your software updated visiting http://gemjm.home.ml.org'
1:
Bounds: x1=164, y1=47, x2=228, y2=67
Type: 4
Info: 'Alright!'
DITL_137.txt
Items: (2 entries)
0:
Bounds: x1=101, y1=36, x2=159, y2=56
Type: 4
Info: 'Sorry'
1:
Bounds: x1=9, y1=8, x2=89, y2=26
Type: -120
Info: 'Bad # code!'
DITL_136.txt
Items: (7 entries)
0:
Bounds: x1=202, y1=141, x2=260, y2=161
Type: 4
Info: 'Ok'
1:
Bounds: x1=125, y1=141, x2=183, y2=161
Type: 4
Info: 'Cancel'
2:
Bounds: x1=21, y1=62, x2=207, y2=78
Type: 16
Info: ''
3:
Bounds: x1=21, y1=109, x2=207, y2=125
Type: 16
Info: ''
4:
Bounds: x1=7, y1=6, x2=206, y2=47
Type: -120
Info: 'If you've paid the registration fee to kagi, of course you've your #code now!Write it here, and have fun!'
5:
Bounds: x1=184, y1=38, x2=236, y2=55
Type: -120
Info: 'Name'
6:
Bounds: x1=184, y1=85, x2=236, y2=102
Type: -120
Info: 'Code'
DITL_135.txt
Items: (2 entries)
0:
Bounds: x1=148, y1=49, x2=206, y2=69
Type: 4
Info: 'Ok'
1:
Bounds: x1=13, y1=10, x2=206, y2=40
Type: -120
Info: 'This level is TOO BIG to be played on your mac... Sorry, but I can't load it :('
DITL_134.txt
Items: (39 entries)
0:
Bounds: x1=192, y1=344, x2=255, y2=364
Type: 4
Info: 'OK'
1:
Bounds: x1=89, y1=344, x2=152, y2=364
Type: 4
Info: 'Cancel'
2:
Bounds: x1=67, y1=38, x2=126, y2=96
Type: -64
Info: ' Ç'
3:
Bounds: x1=70, y1=14, x2=123, y2=30
Type: 16
Info: ''
4:
Bounds: x1=70, y1=104, x2=123, y2=120
Type: 16
Info: ''
5:
Bounds: x1=134, y1=59, x2=187, y2=75
Type: 16
Info: ''
6:
Bounds: x1=6, y1=59, x2=59, y2=75
Type: 16
Info: ''
7:
Bounds: x1=202, y1=59, x2=255, y2=75
Type: 16
Info: ''
8:
Bounds: x1=202, y1=32, x2=255, y2=48
Type: 16
Info: ''
9:
Bounds: x1=202, y1=5, x2=255, y2=21
Type: 16
Info: ''
10:
Bounds: x1=202, y1=86, x2=255, y2=102
Type: 16
Info: ''
11:
Bounds: x1=202, y1=113, x2=255, y2=129
Type: 16
Info: ''
12:
Bounds: x1=202, y1=140, x2=255, y2=156
Type: 16
Info: ''
13:
Bounds: x1=260, y1=7, x2=299, y2=24
Type: -120
Info: 'Bomb'
14:
Bounds: x1=260, y1=34, x2=346, y2=51
Type: -120
Info: 'Simple missile'
15:
Bounds: x1=260, y1=61, x2=346, y2=78
Type: -120
Info: 'Intelligent missile'
16:
Bounds: x1=260, y1=88, x2=346, y2=105
Type: -120
Info: 'Ground missile'
17:
Bounds: x1=260, y1=115, x2=346, y2=132
Type: -120
Info: 'Ground int. missile'
18:
Bounds: x1=260, y1=142, x2=346, y2=159
Type: -120
Info: 'Eject'
19:
Bounds: x1=67, y1=204, x2=126, y2=262
Type: -64
Info: ' Ç'
20:
Bounds: x1=70, y1=180, x2=123, y2=196
Type: 16
Info: ''
21:
Bounds: x1=70, y1=270, x2=123, y2=286
Type: 16
Info: ''
22:
Bounds: x1=134, y1=225, x2=187, y2=241
Type: 16
Info: ''
23:
Bounds: x1=6, y1=225, x2=59, y2=241
Type: 16
Info: ''
24:
Bounds: x1=202, y1=225, x2=255, y2=241
Type: 16
Info: ''
25:
Bounds: x1=202, y1=198, x2=255, y2=214
Type: 16
Info: ''
26:
Bounds: x1=202, y1=171, x2=255, y2=187
Type: 16
Info: ''
27:
Bounds: x1=202, y1=252, x2=255, y2=268
Type: 16
Info: ''
28:
Bounds: x1=202, y1=279, x2=255, y2=295
Type: 16
Info: ''
29:
Bounds: x1=202, y1=306, x2=255, y2=322
Type: 16
Info: ''
30:
Bounds: x1=260, y1=173, x2=299, y2=190
Type: -120
Info: 'Bomb'
31:
Bounds: x1=260, y1=200, x2=346, y2=217
Type: -120
Info: 'Simple missile'
32:
Bounds: x1=260, y1=227, x2=346, y2=244
Type: -120
Info: 'Intelligent missile'
33:
Bounds: x1=260, y1=254, x2=346, y2=271
Type: -120
Info: 'Ground missile'
34:
Bounds: x1=260, y1=281, x2=346, y2=298
Type: -120
Info: 'Ground int. missile'
35:
Bounds: x1=260, y1=308, x2=346, y2=325
Type: -120
Info: 'Eject'
36:
Bounds: x1=74, y1=132, x2=123, y2=169
Type: -120
Info: 'User ONEUser TWO'
37:
Bounds: x1=6, y1=306, x2=59, y2=322
Type: 16
Info: ''
38:
Bounds: x1=64, y1=308, x2=163, y2=325
Type: -120
Info: 'Reset game state'
DITL_133.txt
Items: (1 entries)
0:
Bounds: x1=0, y1=0, x2=183, y2=231
Type: -64
Info: ' Å'
DITL_132.txt
Items: (2 entries)
0:
Bounds: x1=154, y1=34, x2=212, y2=54
Type: 4
Info: 'Ok'
1:
Bounds: x1=10, y1=10, x2=164, y2=25
Type: -120
Info: 'The specified file was not found.'
DITL_131.txt
Items: (3 entries)
0:
Bounds: x1=247, y1=60, x2=305, y2=80
Type: 4
Info: 'Ok'
1:
Bounds: x1=7, y1=9, x2=246, y2=50
Type: -120
Info: 'Please enter the name of the file containing the level that you want to play.The file must be in the folder containing this app!'
2:
Bounds: x1=34, y1=60, x2=220, y2=76
Type: 16
Info: 'Level:standard.idin'
DITL_130.txt
Items: (2 entries)
0:
Bounds: x1=224, y1=68, x2=282, y2=88
Type: 4
Info: 'Ok'
1:
Bounds: x1=11, y1=8, x2=282, y2=60
Type: -120
Info: 'Bed news… Something was wrong while trying to load the file "standard.idin" that contains the data needed by this game to start… the file should be in the folder containing the app but something was wrong. Please put that file in!'
DITL_129.txt
Items: (2 entries)
0:
Bounds: x1=86, y1=226, x2=144, y2=246
Type: 4
Info: 'Hidden'
1:
Bounds: x1=0, y1=0, x2=221, y2=200
Type: -64
Info: ' Ä'
DITL_128.txt
Items: (2 entries)
0:
Bounds: x1=160, y1=56, x2=218, y2=76
Type: 4
Info: 'Ok'
1:
Bounds: x1=11, y1=10, x2=218, y2=48
Type: -120
Info: 'Bed news… You can't run idin 2.0, because it needs 256 colors and a mimimum resolution of 640x480 pixels... Sorry! Gotta Quit :('